Enter the Dragon

a beginner friendly class for all ages (25 kyu – 10 kyu)

with Mish Awadah 2k, and Jay Chan 2D

On some Thursday evenings, SF Go Club presents “Enter the Dragon,” a double-digit Kyu class on the fundamentals of Go. This class meets at 7:00pm, usually with a one hour lecture and then time for a game or go problems. You can get feedback on your games from the instructors after the lecture. The topics covered are fairly basic concepts about the game that will help improve your playing skill, and is a good choice for players between 25 Kyu and 10 Kyu.

“Becoming one stone stronger is the supreme enjoyment.”
– Go Seigen, Japanese Master

Go at the Round Table

with Paul Goodman 2D (15 kyu – 5 kyu)

Once per month (dates to be announced), I hope you’ll join me for a series of informal study groups at the round table in the back of the club. Everyone is welcome, but the discussions are designed for players from 15 kyu to 5 kyu. At the very least you should know the rules and have played 10 or more games on a big board. I am not a professional — far from it — but I have been playing this wonderful game for over 40 years, and I know I can help the high to mid kyu player improve rapidly.

The first few study groups will be based on the book Tesuji and Anti-Suji of Go by Sakata Eio, Honorary Honinbo. The book discusses accepted lines of play (suji); the way to use them skillfully (tesuji); and the kinds of plays not to make (anti-suji). Watch a professional play: with complete self control he treads lightly over the board mindful not to disturb potential (aji), using it to full effect later when the time is right to get himself out of a tough spot. Now watch a kyu level amateur play: with carefree abandon, and a bow to the God called sente, he tromps all over the board destroying aji wherever he finds it — then, more often than he thinks possible, finds a way to snatch defeat from the jaws of victory. Very sad. Stop by the next workshop and learn how not to make anti-suji in your games. There will be plenty of time afterwards to play a few games and try out what you’ve learned.

The book is currently out of print, but it is available in digital format from SmartGo Books ( for about $10. It is not at all necessary to purchase this book for the study group. In fact, you’ll get more out of the group thinking on your feet than poking your head in the book.

No homework, no tests, no such thing as a dumb question — you have nothing to lose but a few bad habits. Hope to see you at the next study group.

“It’s all fun and games until somebody loses an eye.”
– My mother, c. 1955

Professional Game Reviews

with Ming Jiu Jiang 7p (10 kyu – 9 dan)

Ming Jiu’s teaching style is to analyze a participant’s game. You get to see how a pro thinks strategically and tactically in a real game situation. It’s all great fun and relatively painless, but to make it all work you should bring with you a game record or two (the first 50 or so moves is plenty). Don’t worry about whether your game is worthy enough for review. From a pro’s point of view the difference between your best game and your worst game is infinitesimal, and the more games for review the longer the seminar.

Please check our Home Page for the time and date of the next seminar.